Byron Lahey

 
 

The Team Balance project was created in the context of a Movement Sensing, Modeling and Evaluation class in the School of Arts, Media and Engineering at Arizona State University.  The system used a Wii remote control, mounted in a balance ball platform as a control for a character in a 3D game environment.  I created the physical hardware and established the initial software coupling of the sensor data and the game environment.  I collaborated on the game physics implementation and visual design with my teammates.  The more advanced game features were coded by my collaborators.

Team Balance

Spring Semester 2010